Biomedical Visualisation

Volume 4

Biomedical Visualisation

Volume 4

106,99 €*

in Vorbereitung

With the rapid advances of technology, visualisation in the sciences using computers, is a rapidly expanding and evolving area. Visualisation in its broadest sense represents how objects, situations, applications, methodologies and information can be seen and presented. This proposal is to incorporate work in the field of biomedical visualisation and will encompass techniques of using computers to visualise information. This will include photogrammetry, virtual and augmented reality, 3D printing, e-tutorial and website design and digital reconstructions and animations. It will showcase research, innovations and current work in the field of biomedicine, life sciences, veterinary medicine and computing sciences presenting data in an innovative and engaging way to showcase complex data and information in an easier to access format.

<p>Preface
Assessing the Role of Screencasting and Video use in Anatomy Education
Exploring the Role of xR in Visualizations for Use in Medical Education
Virtual Patients in Health Professions Education
Student-created online teaching resources for students
Massive Open Online Courses: Current and future trends in biomedical sciences
Applying geometric morphometrics to digital reconstruction and anatomical investigation
Three-dimensional visualisation of skeletal cavities
Recommended Workflow Methodology in the Creation of an Interactive Application for Patient's Diagnosed with Pancreatic Cancer
Evaluation of Child-Friendly Augmented Reality Tool for Patient-centered Education in Radiology and Bone Reconstruction
Using technology to engage the public in biomedical sciences
Index.</p><p><br></p>
ISBN 978-3-030-24280-0
Artikelnummer 9783030242800
Medientyp Buch
Auflage 1st ed. 2019
Copyrightjahr 2019
Verlag Springer, Berlin
Umfang XVI, 138 Seiten
Abbildungen XVI, 138 p. 52 illus., 33 illus. in color.
Sprache Englisch